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Game Projects

If you feel like trying any of the games shown on this page, please feel free to visit my itch.io page!
https://nicknoobles.itch.io/

Bagels of War is a game I worked on. I did Character Designs; Animations Cutscene Art and the Title Screen, as well as some backgrounds.
https://shano19.itch.io/bagels-of-war

Bagels of War Bagel Characters.

Bagels of War Bagel Characters.

UNESCO GloCo - Global Campus Online Internship. I worked on Art Direction for the game, Environment and Character Art.

UNESCO GloCo - Global Campus Online Internship. I worked on Art Direction for the game, Environment and Character Art.

UNESCO GloCo - Global Campus Online Internship. Environment Art

UNESCO GloCo - Global Campus Online Internship. Environment Art

UNESCO GloCo - Global Campus Online Internship. Character Art

UNESCO GloCo - Global Campus Online Internship. Character Art

UNESCO GloCo - Global Campus Online Internship. Character Animation

A visual novel I worked on. All Art and visuals were done by me, written by Tan_Tan
https://tan-tan.itch.io/the-mysterious-disappearance-of-monsieur-noudelle

A visual novel I worked on. All Art and visuals were done by me, written by Tan_Tan
https://tan-tan.itch.io/the-mysterious-disappearance-of-monsieur-noudelle

Another game I worked on for a small game jam, I used a mix between 2D and 3D assets that I made in blender, which was fun.

I worked on a game called "Empty Poster" which is inspired by real events. More info on the Itch.io page. The game was made in about 2 days.

I worked on a game called "Empty Poster" which is inspired by real events. More info on the Itch.io page. The game was made in about 2 days.

Footage of "Empty Poster"

I worked on designing a card game "Bertle Royale". The team consisted of: 2 game designers, me and another artist. We worked for 2 days.
I worked on getting the base design of the cards, as well as half of the illustrations for the cards. It was very fun.

I worked on designing a card game "Bertle Royale". The team consisted of: 2 game designers, me and another artist. We worked for 2 days.
I worked on getting the base design of the cards, as well as half of the illustrations for the cards. It was very fun.

Bubbles Breakout is my solo indie-game project. I worked on modeling, rigging, animating the playable character, coding and designing the game, and more...
https://nicknoobles.itch.io/bubbles-breakout

Bubbles Breakout is my solo indie-game project. I worked on modeling, rigging, animating the playable character, coding and designing the game, and more...
https://nicknoobles.itch.io/bubbles-breakout

This game was really fun to work on! It's called "Light Keeper". For it I had to make two sets of textures and art assets: one for the "illuminated" world and another for the "dark" one. The game itself is quite broken due to time constraints of the jam.

This game was really fun to work on! It's called "Light Keeper". For it I had to make two sets of textures and art assets: one for the "illuminated" world and another for the "dark" one. The game itself is quite broken due to time constraints of the jam.

Assets from the game "LightKeeper".

Assets from the game "LightKeeper".